State of Implementation Stack in Reinforcement Learning

Classical Reinforcement Learning

Frameworks that emphasize traditional RL algorithms and standardized environments for benchmarking.

Environment Libraries

  1. Gymnasium (formerly OpenAI Gym) Standardized toolkit providing a wide range of benchmark environments for training and evaluating RL agents.

  2. PettingZoo (for Multi-Agent RL) Companion to Gymnasium, offering structured environments for multi-agent reinforcement learning tasks.

  3. PyBullet / MuJoCo / Isaac Gym (for Physics-Based Simulation) High-fidelity physics simulators supporting robotic and control-oriented RL experiments.

  4. Minigrid and MiniWorld (Lightweight, Fast Simulation Environments) Minimalistic grid-based and 3D simulation environments optimized for fast prototyping and testing.

Algorithm Libraries

  • Stable Baselines & Stable Baselines3 Widely used implementations of classical RL algorithms like PPO, DQN, and A2C with clean APIs and reproducible results.

  • RL-Glue Early framework providing a standard interface for RL agents and environments to facilitate consistent experimentation.

  • PyRL / MushroomRL Modular libraries emphasizing clarity, reproducibility, and support for classical RL methods and policy evaluation.


Deep Reinforcement Learning

Frameworks designed for modern, large-scale, and neural-network-based RL.

PyTorch-Based Frameworks

  • TorchRL (by Meta AI) Native PyTorch library focusing on flexibility, composability, and distributed training capabilities.

  • CleanRL Lightweight, single-file RL implementations promoting simplicity, transparency, and reproducibility.

  • RL Zoo / SB3-Contrib Community-driven extensions for Stable Baselines3, offering tuned hyperparameters and experimental algorithms.

TensorFlow-Based Frameworks

  • TF-Agents (by Google) TensorFlow-native RL framework providing modular components, tight integration with TFX, and TensorBoard support.

  • Keras-RL / Keras-RL2 Easy-to-use RL interface for Keras models, suitable for educational and prototyping purposes.

Scalable and Distributed RL Frameworks

  • Ray RLlib Scalable library built on Ray for distributed training; supports multi-agent, offline, and hierarchical RL.

  • Acme (by DeepMind) Research-oriented, modular framework implementing advanced RL agents like IMPALA and R2D2.

  • Tianshou Lightweight PyTorch-based library emphasizing flexibility, efficiency, and offline RL capabilities.

  • Coach (Intel AI Lab) RL research framework emphasizing reproducibility, benchmarking, and extensive algorithm coverage.


Specialized and Emerging Frameworks

Multi-Agent Reinforcement Learning (MARL)

  • PettingZoo Standardized set of multi-agent environments compatible with major RL frameworks.

  • Mava (by DeepMind / InstaDeep) Framework for scalable and composable multi-agent RL built on top of Acme.

  • PyMARL / PyMARL2 Research-focused MARL platforms supporting popular algorithms like QMIX and VDN.

Offline and Imitation Learning Frameworks

  • D3RLpy Comprehensive library for offline RL and imitation learning with strong benchmarking support.

  • RLPyt High-performance PyTorch framework optimized for parallel sampling and large-scale RL experiments.

  • Imitation (from the Stable Baselines ecosystem) Toolkit for behavior cloning, inverse RL, and imitation learning built atop Stable Baselines3.

Simulation and Integration Frameworks

  • Unity ML-Agents Unity-based platform enabling interactive 3D simulations and environment design for RL research.

  • CARLA Open-source simulator for autonomous driving research and policy training in realistic environments.

  • AirSim Microsoft’s simulator for aerial and autonomous vehicles, supporting photorealistic and physics-accurate training.